01
Mar
From Vray:
Rendering hair correctly in computer graphics is a fairly complex problem to solve. Because hair is made up of thousands of translucent and scaly cylinders, it’s a fairly complex surface. This makes it difficult to determine exactly how light interacts as it transmits, reflects and bounces off it. To make it even more challenging, an average head of human hair contains more than 100K hairs, and these hairs are very fine — usually...